MUX Info
advancement

characters
combat
consent
credits
feature chars
points
policy
roleplay
rpg

Theme Info
aramandi
crimes
force
races
rebellion
space
theme
time
weapons

The above menu mirrors the information accessible via the "news" files from within the game.

POINTS

As discussed in news advancement, character points are useful for improving your character's abilities and statistics.

How do you get character points? There are a number of ways:

* Automatic points. About once a week, a 'character update' is issued by the admin. When this takes place, everyone who has logged in since the last update gets one Character Point. This is not much, but it means that everyone can progress in ability at least a little, and starting a new character always results in sacrificing the better abilities of the old one.

* +Nom updates. Also during this character update, +noms are counted up (see +help +nom), and 15 Character Points are awarded to the player with the most +noms, others receiving lesser percentages of that, depending on how many +noms they received. Note that you only get to spend as many +noms between updates as you received last update, and unspent +noms from last update are lost. +noms will not be tallied if very few were awarded over the past week.

* Bonus points for judged events. Judges often award a few bonus points to the survivors of any judged event that was of significant story value. Something like a meaningless bar fight almost never earns bonus points; someone who roleplayed well during an intense major space combat could earn 5 or 10 points. As a player, you always have the right to ask the judge for bonus points at the end of the event, but the judge always has the right to deny this bonus for any reason (the event was not important enough, the player did not roleplay well, the player was disruptive or wasted time complaining about judge rulings, etc.)

* Mission bonuses. As a member of a faction, when you are assigned to some sort of 'mission,' whether military ("Destroy the refinery, then return to base with a hijacked transport") or non-military ("Negotiate mining rights with the natives of the Aramand Cluster"), your faction head or commanding officer can and should @mail a full report to "Brak Sector" outlining the mission goals, operatives, plan, and timeframe (see news missions). The admin can then help set up the mission and issue out bonus points for success (as defined by the mission goals), assuming it involves a large amount of roleplaying and possibly risk. Failure may be worth some points, too, if you roleplayed your job correctly but things just went wrong.

This information is also available in-game via the "news consent" command.

See also:
news policy, news combat